lunes, 31 de diciembre de 2012

Last post of the year 2012

So the world didn't end, which is awesome, but the year did, so here's the last post of this 2012. I'm thankful to God for one more awesome year. It's been a long/short one, if you know what I mean. I say so because it's been a log game-developing year with Imbossible 2, but it just happened so fast.


So this year has been almost exclusively related to Imbossible 2 and I'm very happy to say that it's almost done. It's been an exhausting yet exciting process, and thought it's been long and a lot of effort has been put to it, I've just enjoyed every single step. Right now it's going through the final polishing process and I'm changing some levels to make them more entertaining and rewarding. I thought I was going to be able to release the game in late November or the first days of December, but, as great developers as Blizzard or Rockstar do, I delayed the game to be able to polish it the most I can, and I think it was the best decision nonetheless.


I'm even getting some help from people who have tested the game and from a friend who is being kind of the Quality Assurance department (oh yeah, that sounds sweet!) and is helping me out testing, finding bugs and giving me overall ideas on the levels. This is being a huge help, because it's never the same to play your own stuff than having someone else play it. It's a totally different point of view. As the popular phrase says "if you want to really see your work, look at it from other people's eyes". Well, that's not a popular phrase, I made it up, but it basically describes the point here.

So I hope to get Imbossible 2 out some of these days if everything goes right on track. I'm excited for it and really hope and beg God that this turns out the best way.

Also I made another game for a Mochi contest, which is a 60 second game. I didn't win anything (between the 60 or so participants) but I got it sponsored for a good amount (taking in count it was done in like 5 days) so I was very pleased with that. The game is called Twisting Chamber With a Rabbit.


Jelly Hop, which is now the name for Blockhopper, isn't out yet due to some problems with the sponsor so I'm finding a new one. Hope to release it soon.

That's basically it for the year 2012. I wish you an awesome 2013, may God bless you all and all your gaming raise to another level! And if you want to Beta-test Imbossible 2, drop me a tweet at @Disciple777!