domingo, 21 de octubre de 2012

Bossibly releasing soon!

I don't want to post only once this year so here comes the first one a bit early into 2012! This year's been a hard-at-work one on Imbossible 2. And despite all the time spent in the game it's about a year and a half since I began working on it... and counting. It's been an exciting process and I've like the journey quite a lot. And now I'm on the final touches but there's still road to walk. I'm working on the menus at this moment, which is good because that means that the levels, story and almost everything is done, but yet to be reviewed and refined. I'll put some more attention on beta testing this time around aswell.

The last thing I did before getting on with the menu layouts was the story. It was like two weeks of drawing and arranging the scenes for telling the plot behind the game, and thank God it went well and I feel very satisfied with the outcome. I'm leaving you one of the scenes in this post.

There's about 19 levels total in the game (can't really say because the first one is like tutorial but also counted towards the global amount of levels). I'm thinking of making 2 locked levels per world. There's also stuff hidden all around the levels, which mostly are items that you can make your character wear. There are some power-ups too, like double jump, more speed, extra lives, you know, cool stuff!

So I think that's some info for this post, really hope and beg God to get the game done soon! Don't want to get over November without releasing it. See you in the next post!