jueves, 13 de agosto de 2009

Da new soccer game

A bit of time since last post it seems. Paralyze Attack (now with a "z" yo!) hasn't been release yet. It's been finished since some time ago but haven't been able to release to the public.

The game after it was Perfect Shot. I am very thankful to God because the game had a good acceptance overall. What I like the most of it is it's simplicity which is vital for some games, and so is with this one. I have failed in that aspect some times back but giving a shot to something just as simple as pressing only space bar ended up having good results. In fact I'm thinking of working on some games under that same concept; with a bit more of depth but as simple as that.

So thank God that game was released already, meaning we're on a new game process :) This one is a soccer game, but based on the idea of a linear soccer, like the platformer 2d games. Something similar to a game called Sumo Sushi Soccer I played some time ago. I asked myself what about making a soccer game that is not top down, but played to the side like platformer games, and then this idea came and remembered of that sumo game and the classic crab volley ball.

The game is turning out well thank God. It's been 2 months of development and I might say that it might take another week or two until it is fully finished. The gameplay is done, just some minor glitches to fix and some features to add. It has been an exciting road to this point. And think it will keep being. I have been very optimistic about it. It will have a championship mode, a league mode (all vs all), an arcade mode (face oponent after oponent until someone beats you) and a 2 player mode. Right now we have Championship mode complete and League mode too, just missing some testing on this last one and some things to tweak.

It also has ulockable stuff for your players. You can customize your team and improve each player to be more capable to face tougher teams later. It has a total of 32 teams. Basically, the motivations for having that number of teams and not 16 (which I also thought of) was because it lets you have one more match in the Championship mode. So you have to play a total of 7 matches to win the cup. The League mode will be available until you get to quarter or semi finals in the Championship mode, still not decided about that.

For the League mode, there's a total of 16 teams, 15 of which are chosen randomly from the 32 (because the 1st team is yours). That because I don't want it to be too tedious for the player to beat this mode, making it a total fo 15 matches. Of course, in every mode there will be the option to save your progress, even your score, because it will be reset every time you submit it. I'm thinking of making these league matches shorter than the Championship ones, because there are more. Same with the Arcade ones.

So, that's a quick view about the game shaping up in the lab at this moment. I hope, if God wants, to have it realeased very soon. Cya!